Last week, someone asked me why I haven’t posted about Final Cut Pro X. My first reaction was “Dude… you actually read my blog?” (Thanks, Mark.) Next, I questioned whether my opinion on FCP X would be different than any of the thousands already out there- and whether it would be worth posting. As it turns out… I’m a moderate in the debate- but that seems to be the minority.
I’ve edited in Final Cut Pro since 2001. I’ve built four systems surrounding the platform, often having convinced clients or employers to switch from other non-linear editing (NLE) systems. I love FCP, and decided to at least give the software a try before assuming what most of my colleagues have sworn to. Now that I’ve seen it, I totally understand their concerns. And there are quite a few of them. However, I also see a few things that could be the vague framework of a new take on NLE. It just isn’t ready for primetime- in fact, it’s 3 a.m. infomercial kinda ready. So ultimately, my future with FCP is a waiting game.
But I sort of have the time. Most pros don’t.
And that’s part of the reason why I think the future of Final Cut as a professional tool truly remains questionable. To get a sense of what I’m talking about, take a look at Josh Mellicker’s amateur-friendly blog post on DVcreators.net (a canonical site for digital video professionals). Scrolling through the comments, I found this:
I suspect that killing FCP7 is the thing that’s going to cause the most harm to Apple in the pro realm.
We were planning on upgrading our edit bays at work, and adding two more, here in a few months. New Macs, new monitors, the works, and of course we would have been sticking with Final Cut.
Except now we can’t. FCPX simply won’t work for us. The things missing aren’t features, they’re functions. We can’t go with FCP7 while Apple gets FCPX up to speed, because Apple pulled it – so there is no way for us to actually add those two additional bays.
Putting off the purchase until Apple fixes FCPX to at least be usable isn’t an option, either. Who knows when exactly that will be? Apple hasn’t actually made any official announcements about adding anything, except a few snippets they gave to David Pogue. Even if we had a set date, trying to delay this project isn’t really a possibility when you get corporate budgets and purchasing involved.
No, we’re getting new edit suites this summer. It just looks like now they won’t be Final Cut suites.
Yep. Herein lies the real disconnect on Apple’s part. The post world can’t sit around waiting for Apple to finish their product- and they have alternatives.

While the changes and omissions are frustrating, the anger among the pros seems to come from Apple’s total lack of information leading up to the release, and then subsequent scorched earth attempt to force everyone to upgrade by removing all prior versions from the market. It feels like a totalitarian move from a company that might have gotten a little too powerful in this business. Quite frankly, Apple’s mindset alone might convince post houses to switch to another product- even if upcoming releases of FCP X turn out to be as amazing as they claim the current version to be. Simply put: video professionals can’t rely on a company that’s “innovate or die” mentality disrupts their business model.
So, for me, switching to FCP X might be an option down the road for personal projects, but I’m not certain how long it will stay on my CV.


